Introducing Between 2 Servers – a show about making multiplayer games
"Between 2 Servers" journeys out beyond the edge of cloud networking to take a look at what the future might hold for multiplayer gaming. Featuring luminaries from the game development world, Between 2 Servers will dive into some of the most pressing strategic and technical issues facing developers of multiplayer games today.
Watch our first show
Our first show "Launching a Multiplayer Game w/ game dev legends Jon Shiring & Drew McCoy" just went live. In this, our inaugural episode, host and Network Next CEO Glenn Fiedler (@gafferongames) chats to game dev legends and Gravity Well founders Jon Shiring and Drew McCoy (CoD4: Modern Warfare, Modern Warfare 2, Titanfall 1 and 2, and Apex Legends) about their history in multiplayer games and what it takes to launch AAA titles.
They go deep on the challenges of launching a new game, including scaling, technical challenges, play testing, and matchmaking. And towards the end, Drew drops a huge insight into player churn too!
Have a listen, and if you like what you hear, subscribe for more!