Our SDK is Now Open Source
Updated: Nov 21
As users of open-source software ourselves, we are firm believers in the innovation that stems from configurable, extensible, well-documented code and collaborative development of that code. That is why we are extremely excited to announce that we've open sourced our Network Next SDK.
As of today, developers get get open source access to the most recent version of the SDK, which they can integrate directly into their codebase for free under the BSD 3-Clause open source license.
Our SDK is the key to unlocking lower latency for your multiplayer games.
To download our SDK, simply sign up on our portal.
Once integrated with your game, Network Next reduces latency, jitter and packet loss for your players. The latest version of the SDK was built for ease of integration, with no fees for setup, installation, or integration.
Network Next provides both remote and on-site support for studios who qualify and console ports are available to studios who are registered Playstation, XBox and Nintendo developers.